Display Name = "Back Mountain of Iliasville"
Parallax Name = "Mountains5"
Note = ""

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["This is... the back mountain of Iliasville."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The place sent by Reaper――"])
    ShowText(["It was the familiar back mountain."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["galda_fc1", 1, 0, 2])
    ShowText(["\\n<Galda>"])
    ShowText(["Kweeeh!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Galda... you waited here for me, huh?"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Anyway, with this, we are ready for our adventure."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["A base, a vehicle, and comrades―― right?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["The goal is to defeat the Goddess of Chaos..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["To clear the chaos and save this world――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Everyone... let's go!"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    GatherFollowers([])
    ChangeTransparency([0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We rode on Galda's back!"])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=41, @parameters=[\\\"$Garuda(Big)01_cip\\\", 0])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=41, @parameters=[\"$Garuda(Big)01_cip\", 0])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([90])
    TransferPlayer([0, 287, 296, 351, 2, 2])
    ChangeVehicleGraphic([2, "Bird02_cip", 1])
    Script(["set_airship_bgm(\"fieldg_air\")"])
    Script(["forced_get_on_airship"])
    ShowPicture([5, "iv_galda4", 0, 0, 0, -640, 100, 100, 255, 0])
    PlayBGM(["RPG::BGM(@name=\"fieldg_air\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    Script(["gain_medal(146)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["As expected, the journey begins from Iliasville."])
    ShowText(["The purpose of the adventure is to defeat the Goddess of Chaos!"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I have no more hesitations."])
    ShowText(["There are no contradictory choices, and I don't need to be prepared to become a butcher――"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I will smash the mastermind and save the world."])
    ShowText(["Is there a simpler purpose than this!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Goddess of Chaos is a formidable opponent."])
    ShowText(["However, with my strong comrades, we will surely――"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["I know the location of the Goddess of Chaos."])
    ShowText(["It hasn't moved from the deepest part of Central Tartarus, the place where the Goddess was born."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["We could charge in right now, but..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Before that, let's gather the comrades scattered across the world!"])
    ShowText(["Let's show our unity and break the Goddess of Chaos!"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["We also need to unite with other countries."])
    ShowText(["First, it would be wise to visit the four great nations and request their cooperation."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The Seven Archangels and the Six Ancestors who lost their master should be in this world as well."])
    ShowText(["Let's make contact with them and seek their cooperation."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Powerful weapons are essential for a great battle."])
    ShowText(["Let's go to Iliasburg and meet the legendary blacksmith."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["We cannot ignore the sixteen Calamities rampaging across the world."])
    ShowText(["We must annihilate them all..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["I just want to smash them to pieces..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Aren't we all scattered?"])
    ShowText(["We're not united at all!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Well, that's just like us, isn't it?"])
    ShowText(["A bunch of scattered individuals have gathered and made it this far――"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["In this adventure, I shall follow you."])
    ShowText(["You are free to go wherever and do whatever."])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It is your job as the leader to bring that together, isn't it?"])
    ShowText(["You may decide the destination."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["That said, charging straight into the Chaos Goddess's domain is reckless."])
    ShowText(["I recommend gathering our forces and being fully prepared."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["If you want information, you should rely on Amira."])
    ShowText(["It seems she is already gathering information using her network."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Understood... then let's go!"])
    ShowText(["To save the world, to clear the chaos from this realm!"])
    ShowTextAttributes(["alice_fc1", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Ah... this time, I will surely avoid the world's destruction!"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I, as the Goddess, shall protect this world."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["With this sword, I shall hunt the Chaos Goddess this time..."])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["To bring salvation to this world..."])
    ShowText(["That is my duty as the fallen angel of prophecy."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["I just want to smash them to pieces..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we departed from Iliasville."])
    ShowText(["This will likely be the final act of our adventure."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["To defeat the Goddess of Chaos and save the world――"])
    ShowText(["Now, let's take off on our final adventure!"])
    Wait([30])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 180, true])
    Wait([60])
    ShowPicture([6, "logo3_3", 0, 0, 0, 50, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 50, 100, 100, 255, 0, 120, true])
    Wait([240])
    ShowTextAttributes(["", 0, 2, 2])
    ShowText([" "])
    FadeoutScreen([])
    ErasePicture([6])
    ErasePicture([5])
    Wait([120])
    ControlVariables([1143, 1143, 0, 0, 21])
    ControlSwitches([5093, 5093, 0])
    ControlSwitches([2963, 2963, 0])
    ControlSwitches([100, 100, 1])
    ControlSwitches([506, 506, 1])
    ControlSwitches([81, 81, 1])
    ControlSwitches([3, 3, 1])
    Script(["add_encounter_airship(1287,2155,500)"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    FadeinScreen([])
    Empty([])
